After Burner
Platform: Amiga 500
Region: Europe
Media: Floppy
Controller: Mouse / Keyboard, Joystick
Genre: Shoot 'em Up - Flight - 3D
Gametype: Licensed
Release Year: 1989
Developer: Weebee Games
Publisher: Sega
Players: 1
Relationship: has a clone: After Burner (Activision)
Hardware: OCS
Conversions: Amstrad/Schneider CPC464/664/6128, Arcade, Atari ST/E, Commodore C64/128, Fujitsu FM Towns/FM Towns Marty, MSX 1/2, NEC PC Engine/TG-16/PCE GT/TurboExpress, Nintendo NES (Famicom)/Sharp Twin Famicom, PC (DOS), Sega 32X, Sega Mega Drive/Genesis, Sega Saturn, Sharp X68000, Sinclair ZX Spectrum 48/128/+2/+3
Disks: 1
Programmer: Jeff Spangenberg
Musician: Jason C. Brooke (Jas)
Designer: Darrin Stubbington, Matthew Stubbington
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After Burner is an aircraft shooter that originated in the arcades. The goal is simple: use your F-14 Tomcat and shoot as many enemies as you can. This aircraft has two weapons: lock-on missiles and Vulcan cannons (basically machine guns). In some versions there is an option to let the cannons shoot automatically all the time.

The game is viewed from behind the plane with you fighting wave after wave of enemy fighters. But at heart it offers the usual shooter mechanics, meaning you spend most of your time dodging and shooting. Sometimes you come across a friendly supply plane and if you dock with it you can replenish your missiles.

http://www.mobygames.com/game/amiga/after-burner
